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V2.2.3/ 3 July 2019; 46 days ago ( 2019-07-03)Written in, Available in,WebsiteGameMaker Studio (formerly Animo until 1999, Game Maker until 2011, GameMaker until 2012, and GameMaker: Studio until 2017) is a developed by.GameMaker accommodates the creation of and multi-genre using a custom drag-and-drop or a known as Game Maker Language, which can be used to develop more advanced games that could not be created just by using the drag and drop features. GameMaker was originally designed to allow novice to be able to make computer games without much programming knowledge by use of these actions. Recent versions of software also focus on appealing to advanced developers. Contents.OverviewGameMaker is primarily intended for making games with graphics, allowing use of, (via ), and 2D (via Esoteric Software's Spine) along with a large standard library for drawing graphics and 2D. While the software allows for limited use of, this is in form of and functions, and as such not intended for novice users.The engine uses on Windows, UWP, and Xbox One; on macOS and Linux; on Android and iOS, or on HTML5, and proprietary APIs on.The engine's primary element is an IDE with built-in editors for raster graphics, scripting, and ( or ).
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Additional functionality can be implemented in software's scripting language or platform-specific native extensions. In GameMaker Studio 2, you can choose whether to export the game as an installer, or a file containing the game, the data.win file, and any files added under the 'Included Files' tab in the editor. See also:GameMaker was originally developed.
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The program was first released on 15 November 1999 under the name of Animo (at the time, it was just a graphics tool with limited visual scripting capabilities).